Run TRELLIS

Ready in about 90 seconds. No install, no setup. From $0.45 per hour.

SOC 2 controls 142 verified providers 99.2% uptime Ready in about 90 seconds

What it does

TRELLIS takes one photograph of an object and builds a 3D model of it, including the parts the camera could not see.

The output is a standard mesh file that opens in Blender, Unity, a game engine, or a 3D printing program.

It is accurate enough for product visualization, e-commerce viewers, and previsualization. It is not a substitute for a proper scan when you need real measurements.

What you can make

A product photo turned into a rotatable 3D viewer
Furniture models built from catalog images
Props for a game built from reference photos
A 3D printable model from a single picture
Set dressing for a previsualization
Archive objects captured from photographs

These are prompts, not fixed presets. The workspace opens with one of them already loaded so your first result is one click away.

Your setup

WE RUN THIS ON RTX 4090

We run this on an RTX 4090. One object takes about 30 seconds from photograph to finished mesh. $0.45 per hour, billed by the minute.

Why this card?

TRELLIS builds an intermediate 3D grid before it produces the mesh, and that grid is the memory-hungry part, around 16GB at the default detail level. A 24GB card fits it with room to raise the detail setting. Cheaper 12GB cards force a lower detail grid, and the difference shows up as soft edges on anything with fine structure.

Memory
24GB
Speed
about 30 seconds per object
Rate
$0.45/hr

What will it cost you?

200 objects 1 hour 40 minutes $0.75

Billed by the minute on a RTX 4090 at $0.45 per hour. A batch job shuts the GPU off when the last object is done, so this is the whole cost.

Two ways to run it

OPEN THE APP

Click and use it

Upload a photograph, watch the model build, spin it in the browser, download the mesh.

Get early access Best for exploring.
RUN A BATCH JOB

Hand us the whole pile

Send a folder of product photographs and collect a mesh for each one.

Join the list Best for volume. The GPU shuts off automatically when it is done.
289 TRELLIS jobs run on GPUVault in the last 30 days
Model facts
Parameters1.2B
LicenseMIT
Memory required16GB minimum
Base modelTrained from scratch by Microsoft Research
PublisherMicrosoft
Recommended hardwareRTX 4090, 24GB
Hugging Facemicrosoft/TRELLIS-image-large
COMING SOON

Want TRELLIS the day it opens?

We are testing the rental flow with a small group first. Leave an email and we will tell you when TRELLIS is ready to run. One message, no newsletter.

TRELLIS questions

Do I need to install anything to use TRELLIS?

No. We start a machine with TRELLIS already loaded and hand you a link. Everything runs in your browser, there is nothing to download, and nothing is left on your computer afterwards. It works the same on a Mac, a Windows laptop, or a Chromebook. A workspace is usually ready in about 90 seconds.

How much does it cost to run 200 objects?

About $0.75. TRELLIS takes about 30 seconds per object on the RTX 4090 we recommend, so 200 objects is roughly 1 hour 40 minutes of GPU time at $0.45 per hour. Billing is by the minute, and a batch job shuts the GPU off the moment the last item finishes. The calculator above works this out for your own numbers.

Can I run TRELLIS on a cheaper card?

Sometimes, and the calculator will not always make it look worth it. TRELLIS builds an intermediate 3D grid before it produces the mesh, and that grid is the memory-hungry part, around 16GB at the default detail level. A 24GB card fits it with room to raise the detail setting. Cheaper 12GB cards force a lower detail grid, and the difference shows up as soft edges on anything with fine structure. If you want to try a different card anyway, the advanced catalog lets you pick one and shows the estimated time before you commit.

Can I use TRELLIS commercially?

Yes. TRELLIS is released under the MIT license, which permits commercial use with no conditions worth worrying about. You can use the output in paid client work and in products you sell.

What happens to my files after I stop?

Anything you save into your workspace folder stays in your account and is there when you come back. Everything else is destroyed: the machine is terminated and its disk is wiped. Batch job inputs and outputs are deleted from our storage 24 hours after you download them. We do not read your files or use them to train anything.

What if it fails partway through?

You are not charged for work that did not complete, and failed sessions are refunded automatically. Batch jobs write each output as it finishes rather than at the end, so a failure at item 380 of 400 leaves you 379 usable files and a message saying what broke. Restarting picks up where it stopped rather than redoing the work.

Own a GPU that sits idle? Put it to work. The average provider earns $180 to $420 per month per card.

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